Foundations of Game Art & Animation Diploma
Overview
Learn game art from industry pros
Expert career training with an industry mentor
This game art course gives you a solid foundation in 3D modeling and game animation, which you can use to make your own video games!
Study Game Art & Animation With Broad Skills
- Mentorship from game artists with real-world experience
- Learn Maya, Substance Painter, and Unreal Engine
- Grow your professional network while you learn
Careers In:
Digital Illustration
ButtonCareers In:
FX Art For Film
ButtonCareers In:
3D Animation
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Careers In:
Game Character Art
ButtonCareers In:
Game Programming
ButtonCareers In:
3D Modelling
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Module 1
- Course Description
Learn game art essentials starting with 3D modeling and animation exercises using Maya, Substance Painter, and Unreal Engine. Practice setting up a professional workflow–a vital skill you’ll use throughout your career.
- Outline
Animation Foundations (Stream A)
- How to navigate software used by video game studios
- Animate and build 3D models from scratch
- Create believable motion in your animation
- Retopolgize hi-res objects for clean line flow
3D Modeling Foundations (Stream B)
- How to set up proper workflows in Maya
- Retopolgize objects for clean line flow
- Create 3D assets from film & games
- Texture using Substance Painter
Module 2
- Course Description
Test your new skills with more complex projects! Practice animating characters interacting with their surroundings. Next, learn how they deal with physical force so you can start animating combat actions commonly used in video game production. Jump into a human anatomy lesson, using it to create a 3D character with clothing plus accessories. Finally, using a concept design, create a realistic 3D environment with buildings, trees, rocks and props.
- Outline
Intermediate Animation (Stream A)
- How to animate action sequences for games
- Body mechanics for animation
- Create 3D environments from scratch
- Texture, light and render 3D assets
Intermediate 3D Modeling (Stream B)
- How to create 3D characters & environments
- Set up a basic scene for rendering
- Model organic & hard surface assets
- Apply lighting & rendering techniques
Module 3
- Course Description
Time to build your own playable game! Using industry workflows in Unreal Engine, learn how to set up characters, implement animation, use AI interaction, and populate a game environment. Finish with a fully executable, playable game. By the end of this course you will have a hands-on understanding of the video game pipeline, several portfolio pieces, and a clearer idea of which specialty you wish to pursue along your career path in the industry.
- Outline
- How to build a video game from start to finish
- Implement game art assets into Unreal Engine
- Add FX, lighting and cinematics
- Package your fully executable game
APPLY TO ALL COURSE MODULES
Certification
Diploma
Requirement
Basic computer skills & min. computer specs
Skill Level
Intermediate
Start Date
20 Sep
Delivery
Online
Instructor Led
Software
Required
Maya, Substance Painter, Unreal Engine
Duration
12 Weeks
Hours Weekly
40 Hours
Weekly
Affordable Plans To Learn Industry Skills:
Additional Learn:
Monthly
£ 3,333
3x Payment
Game Animation: ActorCore + Character Creator 3
Upfront
£ 9,999
Full Payment
Broad Skills Digital Arts Training Models are Structured To Help Delegates Gain Skills In Specific Job Roles
Industry Mentors
learn from Experts who have worked on world popular projects
Flexible Scheduling
Course Schedules are designed to help you work around other commitments
Payment Plans
Pursue your passion with flexible payment plans suited for you
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Interested? Get In Touch
We will get back to you as soon as possible.
Please try again later.
Got Questions? Get In Touch
We will get back to you as soon as possible.
Please try again later.