Overview

Learn 3D modeling essentials

Progress with intensive expert career training

Learn 3d modeling and digital sculpting from the best and start building realistic props, creatures and environments using Maya, Zbrush and Substance Painter.

Study 3D Animation With Broad Skills

  • Start modeling in 3D without any prior knowledge
  • Learn to use Maya, Zbrush and Substance Painter
  • Be mentored by a world-class industry expert


  • Careers In:

    Digital Illustration

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  • Careers In:

    FX Art For Film

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  • Careers In:

    3D Animation

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  • Careers In:

    Game Character Art

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  • Careers In:

    Game Programming

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  • Careers In:

    3D Modelling

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Module 1

  • Course Description

    Learn 3D modeling for beginners starting with the essentials: navigating Maya’s interface, understanding professional workflows, commonly used tools, and building 3D assets from scratch. Identify differences between film and video game models by learning high poly 3D modeling techniques, then converting it for video games, and adding textures in Substance Painter.

  • Outline
    • How to set up proper workflows in Maya

    • Retopolgize objects for clean line flow

    • Create 3D assets from film & games

    • Texture using Substance Painter

Module 2

  • Course Description

    Build on your foundation with more complex exercises! Learn 3D character modeling for video games and film using human anatomy basics. Create a game ready, fully textured 3D character with hair, clothing, and accessories. Next, you’ll get an environment concept design and use it to build a 3D environment from scratch. Finish off by texturing and lighting your environment for your portfolio.

  • Outline
    • How to create 3D characters & environments   

    •  Set up a basic scene for rendering

    • Model organic & hard surface assets

    • Apply lighting & rendering techniques

Module 3

  • Course Description

    Apply your character modeling skills and digitally sculpt a creature of your own using Zbrush. Detail it with skin, scales and fur using a various techniques. Play with hard surface objects like weapons, armor and vehicles and practice creating clean, smooth surfaces. Find out how hard surface objects differ from organic models, and how to pose and render your creature for presentation.

  • Outline
    • How to apply new brush tools and techniques

    • Gather reference to inform your models

    • Use ZModeler for hard surface modeling

    • Finalize a hard surface and creature model

APPLY TO ALL COURSE MODULES

Certification

Diploma

Requirement

Basic computer skills and min. computer specs

Skill Level

Intermediate

Start Date

20 Sep

Delivery

Online

Instructor Led

Software

Required

ZBrush, Maya, Substance Painter

Duration

12 Weeks

Hours Weekly

20 Hours

Weekly

Affordable Plans To Learn Industry Skills:

Additional Learn:

Monthly

£ 3,333

3x Payment

 Character Creator 3

Upfront

£ 9,999

Full Payment

Broad Skills Digital Arts Training Models are Structured To Help Delegates Gain Skills In Specific Job Roles

Industry Mentors

learn from Experts who have worked on world popular projects

Flexible Scheduling

Course Schedules are designed to help you work around other commitments

Payment Plans

Pursue your passion with flexible payment plans suited for you

Interested? Get In Touch

Got Questions? Get In Touch

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