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An Environment Designer (or Environment Artist) creates the environments, backgrounds and layouts of animated films, TV shows and video games. They are in essence world-builders working off a design brief or script to bring an imaginary universe to life.
A knowledge of topography, architecture, cityscapes, geography and landscape is crucial to the craft of environmental design.
In the video games industry, Environment Designers often correlate with Level Designers, and increasingly specialize in the complex task of creating the backdrop to a story.
They create mood, express style and give context to worlds which characters inhabit. They also function to facilitate the many moving parts of an animation or video game.
The Environment Design element of 3D animation development is becoming ever more sophisticated as players demand more heightened experiences from game play, with some environments expressed as characters in themselves. The Environmental Designer imagines worlds which service the storyline and contribute to the immersive nature of the game.
Role and Responsibilities
The role of the Environmental Designer is to create the worlds of animated films, TV shows and games. They work from scripts and design briefs to bring the backgrounds, layouts and environments to life from abstract concepts and descriptions.
Their task is to build the interior logic of the world into their designs and visualize all the possibilities of those worlds for the characters to habit.
Expressing narrative through virtual landscapes and gamescapes is also an important part of the role. Environmental Designers are visual storytellers, infusing the backdrop with elements of the story or gameplay.
Environment Designer Software and Tools:
The software required for a Environment Designer:
Environment Designers may do their initial drawings using mixed media such as pen, paper, ink, paint, etc but all final artwork is delivered digitally.
They will also work with various reference materials such as photography, geographical and political maps, architectural drawings, botanical elements, road structure, city planning layouts, etc. Some textures may be scanned from real world sources and others created from scratch.
Environment Designers may need knowledge of a combination of the following software:
Environment Designers need to have a strong sense of perspective as a virtual world that is not balanced and true to reality will not work, jolt the viewer’s eye, destroy the suspension of disbelief and remove them from the story.
Environment Designers need to work fast to meet the requirements of the production pipeline, yet their work early in the project is vital.
Character Designers would require may these skills:
Average Salary:
The average wage for a Character Designer ranges from £40,006 to £66,9203