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An Asset Designer (or Asset Artist) creates a vast array of elements that are typically used in video games. This can include objects, props, weapons, vehicles, and natural elements such as trees and rocks. o life.
They design the movable and functional objects that facilitate gameplay. Depending on the role and size of the studio, this area can be both an audio and visual discipline of game development.
An Asset Designer needs to understand the full scope of the game development process from 3D animation to sound design. They bring to life and assist in designing the elements that push the narrative forward through interaction with characters and environments. They maintain libraries of these elements for animators and programmers to use in assembling the game.
Role and Responsibilities
The role of the Asset Designer is to create concept art of all the visual assets and rough audio files of sound effects for visual games. They base their artwork on the style and look of the game, working with environment and character designers to create a cohesive aesthetic throughout.
Asset Designers will be called upon to design any manner of objects, and each project may require hundreds of individual assets that need to be brought together to create the final product. They will deal with detail and volume that must be organized effectively and logically.
Asset Designer Software and Tools:
The software required for a Asset Designer:
Asset Artists will draw inspiration and reference from a plethora of rare, invented and everyday objects.This means their materials and tools will be either invented or sourced from real world samples.All assets must be finished digitally. Asset Artists may work with all or some of the following software:
A good knowledge of the history of objects and excellent drawing abilities are valuable skills for an Asset Designer. They must have a passion for drawing everyday objects in intricate detail and an interest in audio design. Because of the pure volume of work to be done by Asset Designers they must be able to work quickly to accommodate the production pipeline schedule.
Environment Designers need to work fast to meet the requirements of the production pipeline, yet their work early in the project is vital.
Character Designers would require may these skills:
Average Salary:
The average wage for a Character Designer ranges from £32,732 to £67,647